Detroit Become Human Police Station

In Detroit: Become Human, the police station is the setting for several key chapters, most notably “Waiting for Hank” and “Last Chance, Connor”. Connor, the android protagonist, arrives at the Detroit Police Department to find Lieutenant Hank Anderson[1].

Upon arrival, Connor needs to speak with the android receptionist to confirm his authorization before entering the station. He can then either search the desks for Hank’s nameplate or simply ask the PM700 android for directions to Hank’s desk[2]. The desk is located at the far end of the precinct, and while waiting for Hank to arrive, Connor can:

  • Read digital magazines on the counter across from Hank’s desk. The articles available depend on prior events, such as Carl Manfred’s fate (“Famous Painter Dies”, “Robotic Parenting”, or “Ivanoff Says ‘Niet’!”)[1].
  • Scan Hank’s desk for eight clues and listen to Hank’s headset to discover his music preferences[1].
  • Call Hank on his phone or talk with Gavin Reed, a hostile detective found in the break room. The interactions here can impact public opinion and Hank’s trust towards Connor[1].

When Hank arrives, he is soon called into the Captain’s office. If Connor died in a previous chapter, Hank will react to seeing him again[1]. It’s possible to follow Hank into the briefing or continue exploring the station, including engaging with other officers[3].

Connor can initiate conversations about personal topics such as Hank’s dog, music taste, dislike of androids, and basketball, which help shape their relationship and affect Hank’s trust in Connor[3]. After checking files on deviant androids, a lead is reported, which moves the story forward.

In the “Last Chance, Connor” chapter, the police station becomes a tense environment, as Connor’s objective is to reach the underground level and find Jericho. The progression of this chapter depends significantly on Hank’s disposition toward Connor—if Hank is hostile and Connor lacks Jericho’s location, alternate strategies are required, such as freeing a prisoner to create a diversion. If Hank is friendly, Connor can convince him to distract the FBI agent, and their interactions will again depend on Connor demonstrating human emotions[5].

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